While every country has the basic buildings and units, each nation has a special unique unit, ability, or structure. One of the major praises of Red Alert 2 over the original Red Alert game was that playing as a specific country made a bigger difference. The various nations are members of either the Soviet or the Allied factions, which are loosely based on the real life factions of the Cold War. In both cases, players may start construction before having the full cost in one's reserves, as construction simply pauses if a player runs short of money. The money is spent on constructing and repairing buildings and units. ![]() Allied players have a third one-time source of money, which involves using a spy to steal an opposing player's money. There also are two one-time sources of money for Allied and Soviet players, namely: collecting random crates which are present in the map and selling off buildings which are controlled by the player. A player can also gain a lasting income by capturing oil derricks (neutral buildings that are present in some maps). The most common is using miner trucks to gather ore and/or gems and transport them to a refinery. In the game, money can be collected by several means. Once all enemy commanders have been defeated, a winner is declared.Įvery aspect of gameplay in the game is based on the collection of money. Players must also work to defend their own bases to maintain their ability to collect money and produce units, both of which are essential in achieving the main objective. The main objective of the game is to defeat enemy commanders, played by AI or human opponents, by destroying their bases to the point of enemy capitulation. A sequel, Command & Conquer: Red Alert 3, was released in 2008. Red Alert 2 was a commercial and critical success, receiving a rating of 86% from GameRankings. Like its predecessor, Red Alert 2 features a large amount of full motion video cutscenes between missions and during gameplay, with an ensemble cast including Ray Wise, Udo Kier, Kari Wuhrer, and Barry Corbin. The single player campaign is structured in an alternate-ending mode as opposed to a progressive story mode. ![]() Ĭommand and Conquer: Red Alert 2 contains two playable factions, the Soviets and the Allies, which both previously appeared in Command & Conquer: Red Alert. Red Alert 2 was principally developed by Westwood Pacific in collaboration with Westwood Studios. Its expansion pack is Command & Conquer: Yuri's Revenge, released a year later in 2001. Red Alert 2 picks up at the conclusion of the Allied campaign of the first game. Command & Conquer: Red Alert 2 is a real-time strategy video game which was released for Microsoft Windows on Octo as the follow-up to Command & Conquer: Red Alert.
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Open multiple vlc player6/30/2023 ![]() How to play multiple instances of VLC at lan.Some icons are licensed under the CC BY-SA 3.0+. VideoLAN software is licensed under various open-source licenses: use and distribution are defined by each software license. If prompted "are you sure", select "Yes". VideoLAN, VLC, VLC media player and x264 are trademarks internationally registered by the VideoLAN non-profit organization.Click and check the Play another media synchronously (extra audio file, ) checkbox. Click on Add to browse and add the first video. Select the Interface tab and scroll down to Playlists and Instances. Here are the steps to open two videos side by side in VLC Media Player: Go to Media > Open Multiple Files CTRL + SHIFT + O. Under "Open with:", click dropdown and select the VLC droplet/app. Go to Tools Preferences (Keyboard shortcut is Ctrl+P).Right click on the file (assumes you have right click enabled).Open Finder and find the video file of interest. Hey Welcome to HOWZA channel In todays tutorial, we will teach you how to play two videos simultaneously in VLC media player.There might arise a need when. ![]() avi, and other files directly with the VLC droplet/app, allowing you to simply click on the files to launch the files in a new standalone VLC session.įile Association with the Droplet/App can be done as follows: drop one or more files onto VLC droplet/app, or.launch the VLC droplet/app to get a separate instance of VLC,.VLC is a free and open-source media player available for multiple operating systems, including Windows, Mac OS X, and Linux. Or can create a Droplet/App by pasting the code below into a new AppleScript Editor script and save it as an application: on runĭo shell script "open -n /Applications/VLC.app"ĭo shell script "open -na /Applications/VLC.app " & quote & (POSIX path of theFile) & quote VLC media player commonly known as VLC is a portable, free and open-source, cross-platform media player and streaming media server written by the VideoLAN. Using the free VLC media player and its multicast feature, you can easily stream audio or video to multiple computers. On the Mac, running multiple instances of VLC is not supported out of the box.Īs workaround, you can run it from command prompt as: open -n /Applications/VLC.app/Contents/MacOS/VLC my_video.mp4 Omnifocus gtd6/30/2023 ![]() It’s easy to slip into using Omnifocus/GTD in an unreflective way but the brute physicality of the Bullet Journal renders that largely impossible. My hunch is there’s a basic trade-off here between convenience and reflection. Particularly anyone who has used Omnifocus and/or GTD before moving to a Bullet Journal. Might Bullet Journals help preserve the relational richness of our projects, opening out powerful modes of engaging with them while closing down the conveniences which digital systems afford? I’d be curious to hear what others think. The process of triaging combined with the logic of the to-do list can lead to an evisceration of value: the potential goods internal to activities, those experiences of value that can only be found through doing, get obliterated by the need to cross items off a list. The logic of the to-do list is one of commensurability and this is the problem with it. Things you enjoy and things you despise are given equal weight. They are reduced to uniform list items and nothing more. As the list gets bigger, it becomes harder to see the individual ‘to do’ items as activities in their own right. This is the mentality that cognitive triage generates: things are conceived as obstacles to be eliminated rather than activities to be enjoyed. This problem is inherent to the moral psychology of the to-do list: The value of Omnifocus lies in it giving us powerful tools through which to calibrate this reduction. But it also carries the risk of eviscerating the lived meaning of these projects, particularly when enacted through a digital system. This reduction is what makes it so powerful. It reduces all our projects to the same basic ontology: an interlinked series of actionable steps through which we cumulatively bring about a substantial outcome. Could some modes of reflection be foreclosed by the insubstantiality of the system? Getting Things Done as a system relies on the series: “a number of events, objects, or people of a similar or related kind coming one after another”. I wonder if there are also practical losses as well. Reliance on a digital system precludes certain experiences which an analogue system facilitates. It can be enormously practical as well, if you’re liable to lose your bullet journal, write indecipherably or otherwise fail to exercise the physical care in relation to an artefact which a system like Bullet Journal requires. Externalising your commitments into an application like Omnifocus can be a hugely effective way to organise your time, once it has become a habitual process. I can see the appeal of having an artefact like this. For instance this video frames notebooks as a “creative playground” through which we “breath life into ideas”: This certainly plays a role in how Bullet Journal markets itself. I find it hard not to wonder if some of the appeal rests on paper-fetishism. It is a “customizable and forgiving” system for self-organisation, built around a hybrid journal which is a combination of “to-do list, sketchbook, notebook, and diary”. If I understand correctly, it’s basically a funnel through which your plans over a six-month window get cashed out as monthly and daily priorities. The importance accorded to reflection ensures that commitments can be dropped along the way. ![]() The bullet journal enables you to “track the past, organise the present and plan for the future” by providing a framework through which future plans become present commitments and past actions. These are incorporated into an organisational structure built around four core modules: index, future log, monthly log and the daily log. The basic ontology of a bullet journal incorporates tasks, events and notes. The video below provides an overview of how to keep a bullet journal: As an obsessive practitioner of Getting Things Done, I can’t see myself starting a Bullet Journal but its framing as ‘the analogue system for a digital age’ has intrigued me since I first encountered it. I’ve been curious for a while about the Bullet Journal system. |